Counterterrorism
What if a player needs only one front to win?
In today's society, winning the war by winning a majority of the fronts is not enough. For example, if the terrorists
beat the United States on ANY one front, many will consider that a failure on the part of the United States. This changes
the entire dynamic of the Blotto game because it forces the United States to have an absolute resource advantage at EVERY
front; in other words, and in a simplistic sense, America must have the amount of resources equal to the number of resources
the terrorists have TIMES the number of fronts. Which leads us to our next question...
How does the game change as we increase the number of fronts?
(Example from Page Lecture)
Lets say America has 150 troops, and the terrorists have 96. America does not know where Al-Qaeda will strike,
and will evenly allocate resources. Al-Qaeda will try its best to win 2 fronts.
If there are three fronts...
F1
F2 F3
United States
50 50
50
Al-Qaeda
48 48 0
In this case, the terrorists cannot win. But let's say there are the same number of troops, but more (5) fronts.
The United States does not know where the terrorists will strike, so it will evenly allocate resources.
F1
F2 F3 F4 F5
United States 30 30
30 30 30
Al-Qaeda
32 32 32
0 0
Terrorists win.
Claim: As the number of fronts increases, the country needs a larger relative resource advantage to guarantee victory
(Page)
That begs the philosophical question: Should the United States look to increase the amount of resources
it has, or decrease the number of fronts of the War on Terrorism?